My general direction in using a heavily modded skryim has been one toward using mods that are more singular in purpose. Compatibility-wise at least, it's kind of a weird situation with Immersive Citizens and AI Overhaul. Not really a compatibility patch and thus totally optional. I would take a reactive approach instead of a proactive one. The Elder Scrolls V: Skyrim Special Edition > General Discussions > Topic Details [ ╬ ] TigerAce. You would have to look at their AI packages to see, or just study their behavior. FAQ › Category: Troubleshooting › Immersive Citizens Compatibility / Load Order. Everything good, today I am with this mod, that improves the artificial intelligence of the NPCs inside the game, being in combat, as living their normal lives within the game. Immersive Citizens - AI Overhaul SE ESL. IC is technically more compatible because all it really clashes with is navmeshing and city mods, but the author forbids patches from being made and you definitely can't easily patch that yourself. Note that the Unofficial Skyrim Special Edition Patch is fully compatible with Immersive Citizens. TheEpicNate315 Recommended for you Hard to imagine this would be compatible with Immersive Citizens. ". Sellsword for hire. Page 21 of 165 - Immersive Citizens - AI Overhaul - posted in File topics: In response to post #44294215. Having some CTD. Right after installing Immersive Citizens I had my first encounter with a blood dragon (on my current run that is) and during the fight my follower, Derkeethus, ran away the moment his health dropped to around half and started cowering. NONE of Immersive Citizens content was provided with the patches, and I had thought the installer had appropriately indicated that the patch file was a only meant to resolve conflicts between ETaC and his mod (for which he was listed as the author) and not as a … Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me before you are allowed to modify my files to improve it Dawnstar.esp, even though it's incompatible. By Jaffar, February 2, 2016 in Skyrim Mods. Immersive Citizens SE: changes Note Version 0.4.0 - Hulda will now return to The Bannered Mare if the player enter inside it when she is shopping at the market (Immersive Citizens bug). - Update compatibility checks - Add new common entry for situations where two mods are only partially incompatible. Immersive Citizens is the first and for now the only one to modify the root AI used by NPCs when they are in combat, therefore, if you use a mod which edits combat styles, friendly and unique NPCs will use my combat styles whatever your load order. MysticMalevolence Jan 12, 2019 @ 5:41am None of them. Most conflicts are present because of leveled list edits, but they are very easy to solve. Immersive Wenches. Immersive Citizens Compatible with Duke Patrick's Combat Mod? Page 23 of 23 - Immersive Citizens - AI Overhaul (by Shurah) - posted in Gameplay - AI & Combat: Hello It has been a while since I have stopped to mod my Skyrim, so I decided to take a look at the new STEP and saw this mod. Due to the way Immersive Citizens has been designed, Immersive Citizens is compatible with any combat overhauls. ganty1989 3 years ago #4. I have currently 300 active mode (243 plugins) And i would like to keep most of them, i havent just randomly picked mods i have put some thought to it. "Immersive Citizens - AI Overhaul" vs "AI Overhaul" - posted in Skyrim Special Edition Mod Talk: Hello, ive been using Immersive Citizens - AI Overhaul for a while now, but recently AI Overhaul got ported to SSE. Immersive Citizens is a very good and immersive (excuse the pun) mod per se, is the way it changes the citizens' AI and their interaction with their new world that has been revamped so NPC can function the way it should be that makes it incompatible with so many other mods. Until you want to find a blacksmith or carriage operator. Skyrim: 5 More Secret and Unique Armors You May Have Missed in The Elder Scrolls 5: Skyrim - Duration: 13:12. It only alters leveled lists, cell & worldspaces to distribute my content. Granted, the author kind of exaggerates how incompatible it is with those types of mods. So I recently modded my Skyrim and now I CTD around Whiterun from the road leading to the first dragon fight all the way to White River Watch. - Remove mods from load after rules which had minor conflicts. This mods main objective is to greatly improve the Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to an aggressor, thereby increasing in-game immersion. Jan 12, 2019 @ 3:43am What major city overhaul is compatible with Immersive Citizens? Provincial Courier Service.esp. Aside from what youve already patched I think thats the all the incompatibilities. I play games, not graphics. Can someone help me sort my Load Order? Skyrim Immersive Creatures should be compatible with most mods. Just wondering what Mr. Takahashi’s recommendations are on load order with Immersive Citizens. Sanguinem enim aurum. #44310320 is also a reply to the same post. It's amazing how much a simple change in the schedule of the NPC's can have such impact in the game, Whiterun feels alive, like a real city with real people. Ive never seen AI Overhaul except recently. Immersive Citizens Update Rules & Compatibility - Remove Grouping due to conflicts with location mods. Immersive Citizens is a great mod, but is best to enable most mods after the opening scene. - posted in Skyrim Special Edition Mod Troubleshooting : Hey So could someone help me sort my load order? The mods, mostly Immersive Citizens talk about compatibility issues between the two cities mods and Citizens itself. If something seems off, like an NPC is just standing there doing nothing, then check. 36 24 FlowerGirls SE - IW Patch.esp 37 25 HearthfireMultiKid_LastName.esp 38 26 Immersive Wenches -KS hairs- Patch.esp 39 27 Improved Adoptions Patch.esp 40 28 SLAnimLoader.esp UIExtensions.esp 41 29 Immersive Citizens - AI Overhaul.esp 42 2a Immersive Wenches -Immersive Citizens AI … Indeed, all the navmeshes fixes done by the Unofficial Skyrim Special Edition Patch have been integrated in my plugin and have been improved, however, due to the way SSEedit shows the data stored in the navmesh entries, it's impossible to figure that by using SSEedit. I just installed JKs and DoS Directors cut today to my existing mod. People use the compatibility with some of the popular mods many people use - Update compatibility checks - new..., 2019 @ 5:41am None of them more alive › Category: ›... Down to these 2 mods me worried about Books of Skyrim,.. 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